Kingdom Hearts 2.5 Walkthrough Part 1- Disney's Castle

# Treasure Location
01 Mythril Shard Courtyard. On ledge next to french horn-playing musician.
02 Star Recipe Courtyard. Climb to top of the hedge castle.
03 AP Boost Courtyard. Near the cymbal-playing musician.
04 Mythril Stone Courtyard. On ledge near the trumpet-playing musician.
05 Ether Coutyard. On ledge near flute-playing musician.
06 Hi-Potion Courtyard. Found by the base of the hedge castle.
07 Mythril Shard Courtyard. On ledge near trombone-playing musician.
08 Torn Pages Library. Found at the east side of the room.
Your next stop is Disney Castle. Some wicked stuff is going over there so Sora and the team go and visit. Take out the Heartless in the Courtyard, making sure to look for chests around the area. When you've looked around sufficiently, head on into the castle and down the hallway to the door in the distance. This is the library. Enter the door and meet Minnie.
 
Minnie greets the guys and explains what's been going on to the best of her knowledge. To show you what's happening she needs to take you to the audience chamber, which is through big doors you passed on your right on your way to the library. Minnie needs you to take her there, but she needs protection. Head on back through the door and battle the Heartless that get in your way. When the coast is clear, call her over to you with the Triangle button. Get to the door and proceed on through.
 
Inside the Audience Chamber, you will have to deal with even more Heartless. This time, you will have to get her to the throne all the way at the other side of the room. Make sure the Heartless do not get to her and kill her. Remember to stay aggressive, but not too far from Minnie. When you make it to the throne, activate the finish by hitting the Triangle button.
 
Everyone heads to the Hall of the cornerstone thereafter and shows you what's really happening. Everyone decides to go retrieve Merlin from Hallow Bastion so he can help assess the situation. When he arrives, he uses magic to summon a door to the past, where this evil is coming from and the team must head there to stop what's happening in the present.

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